Movable entitiessource
Derived from Entity, Movable, Flame
Fields
next_size
number
width and height will be set to next_size * size_multiply next frame
sourcesize
number
slowly goes down to default 1.0, is 0.0 when not on screen
sourcesize_change_timer
integer
very short timer before next size change, giving a pulsing effect
sourcesize_multiply
number
0.0 when not on screen
source