Movable entitiessource
Derived from Entity, Movable
Fields
ai_timer
integer
general timer that counts down whenever olmec is active
sourceattack_phase
integer
0 = stomp, 1 = bombs, 2 = stomp+ufos, 3 = in lava
sourceattack_timer
integer
in phase 0/2: time spent looking for player, in phase 1: time between bomb salvo
sourcemove_direction
integer
-1 = left, 0 = down, 1 = right, phase 0/2: depends on target, phase 1: travel direction
sourcephase1_amount_of_bomb_salvos
integer
sourceunknown_attack_state
integer
sourceMethods
broken_floaters
function Olmec:broken_floaters(): integer
Returns integer
source