PrizeDispenser
Movable entitiessource
Fields
item_ids
integer[]
Id's of the items (not types), by default 0-24, look at change_diceshop_prizes for the list of default prizes so for example: id 0 equals ITEM_PICKUP_BOMBBAG, id 1 equals ITEM_PICKUP_BOMBBOX etc. Game generates 6 but uses max 5 for Tusk dice shop
source