Button
Movable entitiessource
Fields
button_sprite
integer
Only one can be set: 1 - pad: A, key: Z 2 - pad: X, key: X 4 - pad: B, key: C 8 - pad: Y, key: D 16 - pad: LB, key: L Shift 32 - pad: RB, key: A 64 - pad: menu?, key: (none) 128 - pad: copy?, key: Tab
sourceplayer_trigger
boolean
It's set true even if player does not see the button, like the drill or COG door
sourceseen
integer
-1 - hasn't been seen 0 - last seen by player 1 1 - last seen by player 2 2 - last seen by player 3 3 - last seen by player 4
source