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ENTITY_OVERRIDE

NameValueDescription
ENTITY_OVERRIDE.ACCELERATION100
ENTITY_OVERRIDE.ACTIVATE25
ENTITY_OVERRIDE.APPLY_FRICTION84
ENTITY_OVERRIDE.APPLY_METADATA28
ENTITY_OVERRIDE.APPLY_MOVEMENT71
ENTITY_OVERRIDE.APPLY_VELOCITY42
ENTITY_OVERRIDE.ATTACK46
ENTITY_OVERRIDE.BLOOD_COLLISION93
ENTITY_OVERRIDE.BODY_DESTRUCTION92
ENTITY_OVERRIDE.BREAK_BLOCK86
ENTITY_OVERRIDE.CALCULATE_JUMP_VELOCITY40
ENTITY_OVERRIDE.CAN_BE_PICKED_UP_BY68
ENTITY_OVERRIDE.CAN_BE_PUSHED10
ENTITY_OVERRIDE.CAN_BREAK_BLOCK85
ENTITY_OVERRIDE.CAN_ENTER46
ENTITY_OVERRIDE.CAN_JUMP37
ENTITY_OVERRIDE.CHECK_OUT_OF_BOUNDS58
ENTITY_OVERRIDE.CLONED_TO63
ENTITY_OVERRIDE.COLLECT_TREASURE70
ENTITY_OVERRIDE.CREATE_RENDERING_INFO1
ENTITY_OVERRIDE.CRUSH90
ENTITY_OVERRIDE.DAMAGE48
ENTITY_OVERRIDE.DESTROY5
ENTITY_OVERRIDE.DROP69
ENTITY_OVERRIDE.DTOR0
ENTITY_OVERRIDE.ENTER42
ENTITY_OVERRIDE.ENTER_ATTEMPT40
ENTITY_OVERRIDE.EQUIP93
ENTITY_OVERRIDE.FALL83
ENTITY_OVERRIDE.FLIP16
ENTITY_OVERRIDE.FLOOR_UPDATE38
ENTITY_OVERRIDE.FREEZE52
ENTITY_OVERRIDE.FRICTION19
ENTITY_OVERRIDE.GENERATE_DAMAGE_PARTICLES8
ENTITY_OVERRIDE.GENERATE_LANDING_EFFECTS82
ENTITY_OVERRIDE.GET_DAMAGE43
ENTITY_OVERRIDE.GET_DAMAGE_SOUND50
ENTITY_OVERRIDE.GET_HELD_ENTITY22
ENTITY_OVERRIDE.GET_METADATA27
ENTITY_OVERRIDE.GIVE_POWERUP94
ENTITY_OVERRIDE.HIDE_HUD41
ENTITY_OVERRIDE.INIT36
ENTITY_OVERRIDE.INITIALIZE75
ENTITY_OVERRIDE.IS_IN_LIQUID12
ENTITY_OVERRIDE.IS_ON_FIRE45
ENTITY_OVERRIDE.IS_POWERUP_CAPABLE74
ENTITY_OVERRIDE.IS_UNLOCKED45
ENTITY_OVERRIDE.KILL3
ENTITY_OVERRIDE.LEDGE_GRAB31
ENTITY_OVERRIDE.LIBERATE_FROM_SHOP35
ENTITY_OVERRIDE.LIGHT_LEVEL44
ENTITY_OVERRIDE.LIGHT_ON_FIRE53
ENTITY_OVERRIDE.ON_COLLISION14
ENTITY_OVERRIDE.ON_COLLISION226
ENTITY_OVERRIDE.ON_HIT49
ENTITY_OVERRIDE.PICKED_UP80
ENTITY_OVERRIDE.PICKED_UP_BY68
ENTITY_OVERRIDE.PICK_UP67
ENTITY_OVERRIDE.PROCESS_INPUT78
ENTITY_OVERRIDE.PUTTING_OFF97
ENTITY_OVERRIDE.PUTTING_ON96
ENTITY_OVERRIDE.RELEASE81
ENTITY_OVERRIDE.REMOVE_ITEM21
ENTITY_OVERRIDE.RESET_DRAW_DEPTH18
ENTITY_OVERRIDE.SET_AS_SOUND_SOURCE20
ENTITY_OVERRIDE.SET_CURSED54
ENTITY_OVERRIDE.SET_DRAW_DEPTH17
ENTITY_OVERRIDE.SET_INVISIBLE15
ENTITY_OVERRIDE.SET_STANDING_ON59
ENTITY_OVERRIDE.SPAWN_PROJECTILE93
ENTITY_OVERRIDE.SPRINT_FACTOR39
ENTITY_OVERRIDE.STANDING_ON60
ENTITY_OVERRIDE.STOMPED_BY61
ENTITY_OVERRIDE.STOMP_DAMAGE43
ENTITY_OVERRIDE.STOOD_ON32
ENTITY_OVERRIDE.STUN51
ENTITY_OVERRIDE.THROWN_BY62
ENTITY_OVERRIDE.THROWN_INTO47
ENTITY_OVERRIDE.TRIGGER_ACTION24
ENTITY_OVERRIDE.TRIGGER_EXPLOSION94
ENTITY_OVERRIDE.UPDATE_STATE_MACHINE2
ENTITY_OVERRIDE.WALKED_OFF30
ENTITY_OVERRIDE.WALKED_ON29
ENTITY_OVERRIDE.WEB_COLLISION55