State typessource
Used in StateMemory
Fields
is_pet_poisoned
boolean[]
sourceleader
integerproperty
Index of leader player in coop
sourceplayers
Player[]
Table of players, also keeps the dead body until they are destroyed (necromancer revive also destroys the old body)
sourcesaved_pets_count
integer
Only for the level transition, the actual number is held in player inventory
source