Monsters, Inc.source
Derived from Entity, Movable, PowerupCapable, Monster
Fields
rotation_direction
boolean
Counter-clockwise if true.
sourcerotation_timer
integer
Will randomly pick a new direction and angle when this timer elapses.
sourceturn_into_fly_timer
integer
sourcewalk_pause_timer
integer
alternates between walking and pausing every time it reaches zero.
sourcewall_collision_cooldown
integer
Delay after colliding into a wall before it will change its movement direction again.
source