PlayingSound
Sound typessource
Handle to a playing sound, start the sound paused to make sure you can apply changes before playing it You can just discard this handle if you do not need extended control anymore
Methods
get_parameter
function PlayingSound:get_parameter(parameter_index: VANILLA_SOUND_PARAM): number?parameter_index:VANILLA_SOUND_PARAM
Returns number? (may be nil)
get_parameters
function PlayingSound:get_parameters(): table<integer, string>Returns table<integer, string>
set_looping
function PlayingSound:set_looping(loop_mode: SOUND_LOOP_MODE): booleanloop_mode:SOUND_LOOP_MODE
Returns boolean
set_parameter
function PlayingSound:set_parameter(parameter_index: VANILLA_SOUND_PARAM, value: number): booleanparameter_index:VANILLA_SOUND_PARAMvalue:number
Returns boolean
set_pause
function PlayingSound:set_pause(pause: boolean): booleanpause:boolean
Returns boolean
set_volume
function PlayingSound:set_volume(volume: number): booleanvolume:number
Returns boolean