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Hundun

Monsters, Inc.source

Derived from Entity, Movable, PowerupCapable, Monster

Fields

applied_hor_velocity

number

source

applied_ver_velocity

number

source

bird_head_spawn_y

number

This is custom variable, you need activate_hundun_hack to use it

source

birdhead_defeated

boolean

source

birdhead_entity_uid

integer

source

bounce_timer

integer

source

fireball_timer

integer

source

hundun_flags

integer

1: Will move to the left, 2: Birdhead emerged, 3: Snakehead emerged, 4: Top level arena reached, 5: Birdhead shot last - to alternate the heads shooting fireballs

source

rising_speed_x

number

This is custom variable, you need activate_hundun_hack to use it

source

rising_speed_y

number

This is custom variable, you need activate_hundun_hack to use it

source

snake_head_spawn_y

number

This is custom variable, you need activate_hundun_hack to use it

source

snakehead_defeated

boolean

source

snakehead_entity_uid

integer

source

y_level

number

current floor level

source

y_limit

number

This is custom variable, you need activate_hundun_hack to use it

source